Case Study
MEdia Mall 2.0AT&T Wireless is one of the largest US mobile service providers with approximately 72.9 million subscribers. MEdia Mall was originally designed to be the company's one-stop shopping destination for mobile content. The service launched on AT&T mobile handsets in December 2004 providing customers with the ability to purchase ringtones, games, videos and other applications. The application has generated more than $1 billion in sales. The Challenge |
features like previewing, social networking and integrated advertising were absent. With thousands of pieces of content, the original AT&T MEdia Mall was difficult to navigate, not customizable and lacked a rich interface that could drive discovery. Any technology chosen to develop and maintain the new stateof- the art MEdiaMall would have to deliver a host of innovative rich features, provide a backend content management system and work across all AT&T in-market mobile devices. The Solution |



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